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Tópico: Easy question for those who know.

Este tópico es antiguo y puede contener información incorrecta para la nueva versión.

I'm using a MTP with VDJ7 PRO and I want to use a delay on the song playing on deck B and star deck A at the end of the delay while at the same time shutting down deck B. I don't know if I explained it correctly but I know a couple of guys in this forum that know what I want to do.
Thanks in advance!
 

Mensajes Fri 27 Jan 12 @ 9:40 am
what delay do you want to use, there is a few of them now
 


If the beat goes (dun,dun,dun,dun) I want to make sound like (dundundundun) and then drop the song from deck A while shutting deck B at the intro of the song from deck A or can you tell me how to take away the (hi,mids freq and the bass out of the low freq) that way the only part of the song that will be play is the kick drum,I'm trying to do this with Latin music,mainly Salsa,Bachata.
 


If the beat goes (dun,dun,dun,dun) I want to make sound like (dundundundun) and then drop the song from deck A while shutting deck B at the intro of the song from deck A or can you tell me how to take away the (hi,mids freq and the bass out of the low freq) that way the only part of the song that will be play is the kick drum,I'm trying to do this with Latin music,mainly Salsa,Bachata. I don't know what's the name of the delay,hopefully you'll know by what I wrote. Sorry dude.

 


 

Hey there,

mmm not really a delay but if you want (dun,dun,dun,dun) to sound like (dundundundun) you can try this:

Deck A playing
Deck B the song you wanna mix in with the transition right after a build up or intro

presume, in song B the time to the transition point has at least 16 bars (1 pattern) before it.. cue it there

With deck A playing.. throw deck B in (in sync with the pattern of song A) on 80%-100% volume, depending on the type of music, little bass. After four beats, loop song A to 4 beats and than start reducing the loop until you hit 1/16th of a beat one or two beats before the transition point. On that point, full bass and volume in song B and song A 0 volume.
 

Thanks a lot dude,I'll try that.
 

Do you know how to make it so that the kick drum is the only part of the beat that can be heard?
 

It's not the best description of what you are after, I tried with filter and a delay layered together, but there was no way to stop the resonance and it didn't just leave the bass drum... the only thing I can think of is to use the beatmasher, duen duen has included a warping function so it locks to the next beat so you can press it anytime before the beat you want and it will get a perfect sample

It works on two presses, the first press activates a 1/2 beat roll, the next press will decrease the loop size to 1/4 when pressing down, but on release will turn off the effect, this will give you a little build at the end if you hold it on the second press

button
var 'first' 1 ? down ? effect 'beatmasher_single' slider 1 100% & effect 'beatmasher_single' button 7 1 : effect 'beatmasher_single' slider 1 50% & set 'first' 0 & effect 'beatmasher_single' active off : down ? effect 'beatmasher_single' active on & effect 'beatmasher_single' button 9 & effect 'beatmasher_single' button 6 1 & effect 'beatmasher_single' slider 4 100% : set 'first' 1

led
var 'first' 1 ? blink : effect 'beatmasher_single' active on ? on : off



this one's a little cooler, reminds me of a dubstep drop

first press down - 1/2
first press up - 3/4
second press down - 1/4
second press up - off

button
var 'first' 1 ? down ? effect 'beatmasher_single' slider 1 100% & effect 'beatmasher_single' button 7 1 : effect 'beatmasher_single' slider 1 50% & set 'first' 0 & effect 'beatmasher_single' active off : down ? effect 'beatmasher_single' active on & effect 'beatmasher_single' button 9 & effect 'beatmasher_single' button 6 1 & effect 'beatmasher_single' slider 4 100% : set 'first' 1 & effect 'beatmasher_single' button 5 1

led
var 'first' 1 ? blink : effect 'beatmasher_single' active on ? on : off



this is just silly you need the stretch vst from this page http://illformed.org/plugins/, and you need to have shift button, if you hold shift and press the buttons it will do this

first press down - 1/2
first press up - 3/4
second press down - 1/4
second press up - granulize (stretch)
third press down - off

button
var 'shift' ? var 'second' 1 ? down ? effect 'dblue_stretch' slider 1 0% : effect 'dblue_stretch' active off & set 'second' 0 : var 'first' 1 ? down ? effect 'beatmasher_single' button 7 1 : effect 'beatmasher_single' slider 1 50% & set 'first' 0 & set 'second' 1 & effect 'beatmasher_single' active off & effect 'dblue_stretch' slider 1 100% : down ? effect 'dblue_stretch' active on & effect 'beatmasher_single' active on & effect 'beatmasher_single' button 9 & effect 'beatmasher_single' button 6 1 & effect 'beatmasher_single' slider 4 100% : set 'first' 1 & effect 'beatmasher_single' button 5 1 & effect 'beatmasher_single' slider 1 100% : var 'second' 1 ? down ? effect 'dblue_stretch' slider 1 0% : effect 'dblue_stretch' active off & set 'second' 0 : var 'first' 1 ? down ? effect 'beatmasher_single' button 7 1 : effect 'beatmasher_single' slider 1 50% & set 'first' 0 & effect 'beatmasher_single' active off : down ? effect 'beatmasher_single' active on & effect 'beatmasher_single' button 9 & effect 'beatmasher_single' button 6 1 & effect 'beatmasher_single' slider 4 100% : set 'first' 1 & effect 'beatmasher_single' button 5 1 & effect 'beatmasher_single' slider 1 100%

led
var 'second' 1 ? blink 300ms : var 'first' 1 ? blink : effect 'beatmasher_single' active on ? on : off
 

Synthet1c,I knew you were going to come up with a solution but this is too much,I hope that the staff members are looking at the answers you come up with and the help you're providing to the new members,I would also like to thank (beatbreaker1) for he has also answer a lot of the questions people like me have. THANK YOU GUYS!! I hope that one day I can pass all this knowledge to the next generation.
 

haha whoops I got stuck on a tangent seeing what I could get it to do... this will make it stop the playing deck and start the stopped one at the end, is that sort of what you are after

button
var 'first' 1 ? down ? effect 'beatmasher_single' slider 1 100% & effect 'beatmasher_single' button 7 1 : effect 'beatmasher_single' slider 1 50% & set 'first' 0 & effect 'beatmasher_single' active off & device_side 'left' ? deck left stop & deck right play : deck right stop & deck left play : down ? effect 'beatmasher_single' active on & effect 'beatmasher_single' button 9 & effect 'beatmasher_single' button 6 1 & effect 'beatmasher_single' slider 4 100% : set 'first' 1

led
var 'first' 1 ? blink : effect 'beatmasher_single' active on ? on : off
 



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