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Forum: General Discussion

Tópico: VDJScript question - Page: 2

Este tópico es antiguo y puede contener información incorrecta para la nueva versión.

PhantomDeejay wrote :
Try this:
var_equal '$shift' ? 0 : pitch_bend +2% 500ms : action_deck 1 ? deck 1 adjust_cbg +1 : action_deck 2 ? deck 2 adjust_cbg +1 : action_deck 3 ? deck 3 adjust_cbg +1 : action_deck 4 ? deck 4 adjust_cbg +1 : nothing

If it works then all is good. It it doesn't please try to modify the SHIFT button to "set '$shift' 1 while_pressed" and check again.

If it works the second time (with the modified SHIFT button code) tell me to make some minor adjustments to the PITCH BEND button code so that it does work with your original SHIFT button code.


I'll give this a shot when I get home from work tonight. Thanks!!

 

Anybody got an Ideea how HID Trace works? I wish to create a definition file for my USB Joystick.
 

Hello,

please do not Hijack Threads - even if you posted this Question already in the Forum.

Virtual DJ Moderation Team
 

Hello, i am new here, i registered just for this after a quick search on google i got here.
How can i make my usb joystick work with virtualdj? i don't understand the wikipage. all i know is basic mapping
 

PhantomDeejay wrote :
Try this:
var_equal '$shift' ? 0 : pitch_bend +2% 500ms : action_deck 1 ? deck 1 adjust_cbg +1 : action_deck 2 ? deck 2 adjust_cbg +1 : action_deck 3 ? deck 3 adjust_cbg +1 : action_deck 4 ? deck 4 adjust_cbg +1 : nothing

If it works then all is good. It it doesn't please try to modify the SHIFT button to "set '$shift' 1 while_pressed" and check again.

If it works the second time (with the modified SHIFT button code) tell me to make some minor adjustments to the PITCH BEND button code so that it does work with your original SHIFT button code.


Unfortunately this resulted in a syntax error. The pitch bend functions still work, but nothing changes with the cbg, obviously. The SHIFT button is as you mentioned, with another command joined with an &, to use the jog wheel to scroll through the browser.

 

Try this:
var_equal '$shift' 0 ? : pitch_bend +2% : action_deck 1 ? deck 1 adjust_cbg +1 : action_deck 2 ? deck 2 adjust_cbg +1 : action_deck 3 ? deck 3 adjust_cbg +1 : action_deck 4 ? deck 4 adjust_cbg +1 : nothing
 

PhantomDeejay wrote :
Try this:
var_equal '$shift' 0 ? : pitch_bend +2% : action_deck 1 ? deck 1 adjust_cbg +1 : action_deck 2 ? deck 2 adjust_cbg +1 : action_deck 3 ? deck 3 adjust_cbg +1 : action_deck 4 ? deck 4 adjust_cbg +1 : nothing


That was my first thought, actually! I'll try this tonight. I REALLY appreciate your help with this PhantonDeejay.

 

Hello,

Anybody knows how to set a temporary reverse button? I wish to make it reverse-play a song so long as I keep my finger on it and hold it down.

down ? reverse - Did not work
down ? reverse : reverse - Did not work
reverse while_pressed - Did not work

Any sugestions?
 

Sory,

I was mapping the wrong button.

Turn's out, ''reverse while_pressed'' is corect and working.
 

You might also wanna check the 'dump' verb
 

Thank you for the 'dump' verb ideea, but I have the intention to get true reverse.

Now I'm working on the Loop buttons.

I'm interested to make my Loop buttons perform like the CDJ-2000. So here is what I've got now.

LoopIN: loaded ? loop ? pause ? nothing : var 'noloop' ? nothing : wheel_mode 'loop_in' : reverse ? nothing : loaded ? var 'noloop' ? nothing : loop_in & set_cue 1 : nothing : load & deck 1 goto_cue 1 & deck 1 loop_in

LoopOUT: loaded ? loop ? pause ? nothing : var 'noloop' ? nothing : wheel_mode 'loop_out' : reverse ? nothing : pause ? loop_out & deck 1 play : var 'noloop' ? nothing : loop_out : nothing

Any ideea where I can slip (set 'loop_half' while_pressed) in the LoopIN and (set 'loop_double' while_pressed) in LoopOUT ?

At the moment when in loop, pressing either one of the buttons will change the wheel_mode.

The CDJ-2000 allows to double the loop size when loop out is held down and pressing the loop cutter / 4beat loop, or to shorten the loop with the loop in held down, pressing the same button, loop cutter / 4beat loop, and does not change the jogwheel's state.
 

Here is another one.

I'm in a loop, I pause the deck, and press the cue button.

How to make it shorten the loop or make it longer starting from that position and keep the loop out?
 

Anybody?
 

I'm using a simular set up on my Dual denon DnS -1200
on button in i have "loop ? loop_half : loop_in ? loop_out : loop_in"
& button 2 i have "loop ? loop_double : loop_in ? loop_out : loop_in"
is this what you mean?

i have a question on ??
is there a function to remove the loop like a loop_clr or clear so you can remove the start of the loop ??
this is avalable to me when imin cd mode by holding down the CLR/Flip button on my denon DnS -1200
 

"loop_exit" should get the job done
 

its not the same
second question?
i want to map some of my effects like echo control to the scrach platter
e.g. press too adjust but when its released it would be scrach
any ideas?
 

can you try and explain it a little more clearly. I don't understand how you want to activate the effect, do you want it to activate when you touch the jog, or do you want the jogs behavior to change when the echo effect is active. The main bit I don't understand is where "scratch" comes into play? you should not want to scratch and echo at the same time generally as the effect echo's the scratch sound which is undesirable in most cases.

Also I don't understand what loop_clr is supposed to do, can you explain that a little more in depth, I have never owned any denon equipment to reference.
 

well so far i have it so when you press any of the effect butons it alows you to adjust the effect sliders with the scratch platter but im still having issues with it being able to swap modes from effect adjust to scrach mode whilest an effect is still active
e.g
Jog = effect active ? effect slider 1 : touchwheel
jog_touch =effect active ? effect slider 1 : touchwheel
 

you could add a new variable, so if you have scratch mode active with the effect, the jog controls both the effect slider and the jog

effect active ? vinyl_mode ? effect slider 1 & touchwheel : effect slider 1 : touchwheel

or if you want pressing the scratch mode button to turn off the effect and visca versa

effect button

effect active on ? vinyl_mode on & effect active off : vinyl_mode off & effect active on

scratch mode button
vinyl_mode on ? vinyl_mode off : vinyl_mode on & effect active off
 

its close but just not quite there

JOG = effect active ? vinyl_mode ? effect slider 1 & touchwheel : effect slider 1 : touchwheel
JOG_TOUCH = effect active ? vinyl_mode ? effect slider 1 & touchwheel_touch : effect slider 1 : touchwheel_touch

I still have problems if i dont have the code in bouth JOG & JOG_TOUCH, maybe if it was in the JOG mode menu??

JOG_MODE = vinyl_mode ? vinyl_mode 0 & wheel_mode "search" : wheel_mode "jog" ? vinyl_mode 1 : wheel_mode "jog,search,browser" +1
 



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