In the end, I found that I just needed to set deck all to PLAY_PAUSE, CUE, MOTOR_JOG, MOTOR_TIMESTAMP, PITCH, and SHIFT.
Mensajes Sun 28 Sep 25 @ 10:56 am
Neat Script to switch back and forth from normal songs view to linked tracks view
browser_window 'songs' ? show_splitpanel 'folders' off & show_splitpanel 'sideview' on & deck 1 has_linked_tracks & wait 33 ms & sideview_sort 'bpm' & browser_window sideview & browser_scroll 'top' & browser_scroll +1 : show_splitpanel 'sideview' off & browser_window 'songs'
browser_window 'songs' ? show_splitpanel 'folders' off & show_splitpanel 'sideview' on & deck 1 has_linked_tracks & wait 33 ms & sideview_sort 'bpm' & browser_window sideview & browser_scroll 'top' & browser_scroll +1 : show_splitpanel 'sideview' off & browser_window 'songs'
Mensajes Thu 02 Oct 25 @ 8:45 pm
Hello, gentlemen. I have a question, and I'm hoping the VDJ-script geniuses can help me. I'm writing a huge, long script. Let's say I'm assigning it to a pad or a button. I need the script to stop running when I click it again, so I can roll back all the changed values to their state before the script (say, eq). How can I make the script stop running and go to the rollback block? Thanks. :)
Здравствуйте господа. Есть вопрос, надеюсь гении vdj-scripts смогут мне помочь. Я пишу огромный, длинный скрипт. Допустим назначаю его на pad или кнопку. Мне нужно, что бы при повторном нажатии скрипт перестал выполняться и я мог откатить все измененные значения на их состояние до скрипта (допустим eq). Как заставить скрипт перестать выполняться и перейти к блоку для отката? Спасибо. :)
Здравствуйте господа. Есть вопрос, надеюсь гении vdj-scripts смогут мне помочь. Я пишу огромный, длинный скрипт. Допустим назначаю его на pad или кнопку. Мне нужно, что бы при повторном нажатии скрипт перестал выполняться и я мог откатить все измененные значения на их состояние до скрипта (допустим eq). Как заставить скрипт перестать выполняться и перейти к блоку для отката? Спасибо. :)
Mensajes Fri 24 Oct 25 @ 2:41 pm
Hello! Im trying to add a script that checks for a certain cue, deletes it if it exists and replaces it if it doesn't exist. This is so a cue teleport doesn't always happen. My current attempt at the code has me doing this:
has_cue 3 ? delete_cue 3 : set_cue 3
this works, but places the cue at the APOI which i dont want, i need it placed in a specific spot. according to the vdj script manual, you should be able to measure in beats by adding bt to the end of a number, and the set_cue command uses 2 parameters, 1st is the cue number, 2nd is the position; but
has_cue 3 ? delete_cue 3 : set_cue 3 149bt
does absolutely nothing. if i remove the bt, it places it at a random point in the song. However, adding a % or ms to the second number does indeed work, I just don't want to calculate how many milliseconds the specific beat in the middle of the track is...
Is there anyone that could help me?
Mensajes Tue 04 Nov 25 @ 5:16 pm
has_cue 3 ? delete_cue 3 : set_cue 3 149 bt
Seems odd that it needs a space between number an unit but it does for this case, maybe a typo on the devs part.
Seems odd that it needs a space between number an unit but it does for this case, maybe a typo on the devs part.
Mensajes Tue 04 Nov 25 @ 5:40 pm
I know this is simple as hell but i'm not great at scripting - I'm trying to make a set of buttons to create lists and name them e.g. Dinner, Special songs, Party etc
I've got as far as add_list but I can't figure out how to script the change of text in the name list dialog box that pops up? Bonus if it closes the dialog window after.. Help
I've got as far as add_list but I can't figure out how to script the change of text in the name list dialog box that pops up? Bonus if it closes the dialog window after.. Help
Mensajes 3 days ago @ 6:33 pm
I can't see a good reason to make a list/vfolder with script. Making a list of a given name is a one time thing, the time spent editing the button so that it makes a list of NAME is time you should just make the list by conventional means.
Mensajes 3 days ago @ 8:36 pm





