Hi,
I'm using a Mixtrack Pro and am fiddling about with some mapping for the standard four deck skin. I've tried searching for a solution on this one but can't find an answer:
I have Volume: mapped to Volume_slider.
If I change the volume slider on the screen the volume slider on the Mixtrack 'unlinks' from controlling the volume until it is adjusted to match the software setting as I would expect.
However If I change from one deck to another (say Deck 1 to Deck 3) and the volume on the two decks have been set differently using the Hardware slider, then the software volume on the second deck jumps match the volume on the hardware slider as soon as it is moved.
e.g.
Using Deck 3 Adjust Volume slider to 0%
Switch to Deck 1 : Adjust Deck 1 volume slider to 100%,
Switch to Deck 3 - Volume slider jumps to 100%
Is there anyway of avoiding this so that when you switch decks, the Hardware slider remains unllinked until it matches the corresponding volume level on the software?
I'm using a Mixtrack Pro and am fiddling about with some mapping for the standard four deck skin. I've tried searching for a solution on this one but can't find an answer:
I have Volume: mapped to Volume_slider.
If I change the volume slider on the screen the volume slider on the Mixtrack 'unlinks' from controlling the volume until it is adjusted to match the software setting as I would expect.
However If I change from one deck to another (say Deck 1 to Deck 3) and the volume on the two decks have been set differently using the Hardware slider, then the software volume on the second deck jumps match the volume on the hardware slider as soon as it is moved.
e.g.
Using Deck 3 Adjust Volume slider to 0%
Switch to Deck 1 : Adjust Deck 1 volume slider to 100%,
Switch to Deck 3 - Volume slider jumps to 100%
Is there anyway of avoiding this so that when you switch decks, the Hardware slider remains unllinked until it matches the corresponding volume level on the software?
Mensajes Tue 13 Nov 12 @ 6:01 am
A work around for this that I have come up with is to use the two main volume sliders for decks 1 & 2 and then map the pitch sliders for the volumes of deck 3 + 4. Then mapping the pitch_bend buttons as pitch buttons. However....
At the moment by using a mapping such as:
pitch +0.1%
it will change the pitch by a small increment each time it is pressed.
Is there any way to map a button so that it continuously changes a variable (in this case pitch) while pressed?
Many thanks for any help.
At the moment by using a mapping such as:
pitch +0.1%
it will change the pitch by a small increment each time it is pressed.
Is there any way to map a button so that it continuously changes a variable (in this case pitch) while pressed?
Many thanks for any help.
Mensajes Wed 21 Nov 12 @ 7:54 am
You can use 'repeat' verb, e.g:
repeat 100ms 500ms & pitch +0.1%
repeat 100ms 500ms & pitch +0.1%
Mensajes Wed 21 Nov 12 @ 9:22 am
Great. Thanks!
Mensajes Wed 21 Nov 12 @ 12:16 pm