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Tema: Saving a Loop Automatically

Este tópico es antiguo y puede contener información incorrecta para la nueva versión.

Is there a way to save a POI as a loop when one is enabled?

IE: I prep most tracks with a minimum of three cues: Intro, first vocal, and outro. The intro and outro are typically loops assigned to cues 1 and 5, respectively. Is there a command that would save that POI as a loop without having to use POI Editor?
 

Mensajes Wed 09 Dec 15 @ 2:06 am
You can alter your mapper like this:

HOTCUE_X=> saved_loop X ? saved_loop X : hot_cue X ? hot_cue X : loop ? saved_cue X : hot_cue X

Where X is the number of the button

Typically this script will:
1) Load the saved loop if such exists on the slot
2) Fire the hot_cue if it exists (and no saved loop exists on the same slot)
3) If no saved loop or hotcue exist on a slot it will create a saved loop if the deck is in loop when you press it
3) If no saved loop or hotcue exist on a slot it will create a new hotcue if the deck is NOT in loop when you press it

This script has only one major drawback:
For tracks that allready have hotcues and saved loops you MUST ensure that there are not hot_cues and saved_loops with the same number.

E.g. if a track has allready a hot_cue 1 it must not have a saved_loop 1. If it does then you will be able to access the saved loop, but not the hotcue via your modified buttons.
 

Mensajes Wed 09 Dec 15 @ 11:17 am
I'll give this a whirl. Thanks.

All of my POI carry unique numbers, so it shouldn't be a problem.
 

Mensajes Wed 09 Dec 15 @ 7:45 pm


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